Xander Meredith
Portfolio
About Me
My name is Xander and I’m a passionate 3D modelling artist. I love creating 3D models and bringing them to life. I am currently in my first year of college studying a games design course and I’m hoping to improve on my skills in my seconds year on the course.
In my course, I have learnt how to create effective 3D models in Maya and how to texture these models in Substance Painter. Using these skills, I have also taught myself how to use Blender, as to give myself a wider range of skills and usable programmes for use in the industry.
My portfolio features my projects from college, as well as an explanation for each one as to why it was created. I am hoping to become a professional 3D modelling artist either full time or free-lance commission based, as I find 3D modelling to be one of the more critical parts of not just game development, but also the TV and Movie industries too.